Search found 171 matches

by A Brandt
October 23rd, 2011, 8:15 am
Forum: Course Design
Topic: Getting Libraries to Disappear
Replies: 9
Views: 1698

Re: Getting Libraries to Disappear

Indy's right, use the course manager or collator to see what libraries are actually needed. All of my custom libraries use borrowed objects and textures from other libraries. You do not need to uncloak those original libraries once your new custom library is created. Since winning the last contest a...
by A Brandt
October 14th, 2011, 5:23 pm
Forum: Course Design
Topic: Gleneagle Textures
Replies: 9
Views: 1759

Re: Gleneagle Textures

Guggy, IIRC I did set the blends up to be progressively deeper. However, while playtesting, I don't recall if the idea actually worked for this course. :/
by A Brandt
October 13th, 2011, 9:38 pm
Forum: Course Design
Topic: Custom Library Question
Replies: 6
Views: 1296

Re: Custom Library Question

The learning curve for PS wasn't too bad for me. I starting using it for photography, and found a zillion tutorials online. As far as creating libraries goes, the objects I use in my libraries are all "borrowed", except for some small items like tee markers. I have created some hole signs ...
by A Brandt
October 12th, 2011, 12:45 pm
Forum: Course Design
Topic: Custom Library Question
Replies: 6
Views: 1296

Re: Custom Library Question

Yep, that's the one, GIMP. Never used it since I have always used PS, but I've heard only good things about it. Plus it's free!!
by A Brandt
October 11th, 2011, 2:00 pm
Forum: Course Design
Topic: Custom Library Question
Replies: 6
Views: 1296

Re: Custom Library Question

Yes, you can make objects in MS Paint if you'd like. You just have to save them as 8-bit bitmaps to use them in the library creator. There is also a free program available for download on the internet that a number of people use(can't remember the name of it). It is very similar to photoshop they say.
by A Brandt
September 20th, 2011, 3:04 pm
Forum: Course Design
Topic: Design contest
Replies: 38
Views: 6155

Re: Design contest

Steve! I like all of your ideas so far! Sorry I haven't been around lately, I moved and haven't had a chance to set up my PC yet. For now I'm using my phone and Mac to check up on things here. I won't be able to start on a contest for another couple weeks :( Once I'm ready I can certainly find a plo...
by A Brandt
September 7th, 2011, 9:06 am
Forum: Course Design
Topic: Prevailing wind and Hazards
Replies: 11
Views: 2576

Re: Prevailing wind and Hazards

Guggy, using my Gleneagle fairway texture will not cause any problems. Thank you for choosing that texture set! I'm glad it's getting some use!!
by A Brandt
September 2nd, 2011, 6:11 pm
Forum: Course Design
Topic: Textures for Edges
Replies: 7
Views: 1709

Re: Textures for Edges

Guggy, I did some checking... The "fairway cut" is for fairway -> first cut, "rough cut" is for first cut -> rough. However, I didn't like the way they looked so I didn't use them. When I create a library, I usually end up with a a few textures I don't use. I leave them there in ...
by A Brandt
September 1st, 2011, 9:16 pm
Forum: Course Design
Topic: Textures for Edges
Replies: 7
Views: 1709

Re: Textures for Edges

Indy is correct, my blends are always created so each one is thicker than another. However, the course itself determines whether the rough gets thicker or thinner moving away from the fairway. My gleneagle blends go from light rough to thick rough, to blend from fairway to weeds. My Glen Haven blend...
by A Brandt
August 22nd, 2011, 8:58 pm
Forum: Course Design
Topic: Design contest
Replies: 38
Views: 6155

Re: Design contest

That's why I initially thought partners would be a good idea. It would give some of the newer designers a chance to learn some of the secrets of the more established designers. But I like Duncans idea of doing one hole at a time, or maybe 2 holes.